
Wesley Schneider Editing and Development: Jason Bulmahn, Judy Bauer, Christopher Carey, Rob McCreary, Erik Mona, Mark Moreland, Stephen Radney-MacFarland, Sean K Reynolds, Lisa Stevens, F.
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Vaughan, Jeremy Walker, and JD Wiker Cover Artist: Wayne Reynolds Cartography: Rob Lazzaretti Interior Artists: Alex Aparin, Eric Belisle, Peter Bergting, Branko Bistrovic, Jeff Carlisle, Concept Art House, Julie Dillion, Vincent Dutrait, Carolina Eade, Jason Engle, Mauricio Herrera, Jon Hodgson, Andrew Hou, Imaginary Friends Studios, Mu Young Kim, Jorge Maese, Warren Mahy, Tornstein Norstand, Christopher Ocampo, Drew Pocza, Steve Prescott, Dave Rapoza, Wayne Reynolds, Mac Smith, Craig J Spearing, Florian Stitz, Christophe Swal, Francisco Rico Torres, Francis Tsai, Tyler Walpole, Eva Widermann, Ben Wootten, Kevin Yan, Kieran Yanner, and Ilker Serdar Yildiz Creative Director: James Jacobs Senior Art Director: Sarah E. Wesley Schneider, Leandra Christine Schneider, David Schwartz, Amber E. Greer, Jeff Grubb, James Jacobs, Michael Kortes, Tito Leati, Mike McArtor, Rob McCreary, Erik Mona, Jason Eric Nelson, Jeff Quick, Sean K Reynolds, F. Project Lead: James Jacobs Contributing Authors: Keith Baker, Wolfgang Baur, Clinton J. Inside this exciting and informative tome you will find:

Yet all is not lost, for these dark times provide ample opportunity for adventure and heroism. ◆ Detailed summaries of the player character races native to Golarion, including more than a dozen distinct human ethnicities.ĭiscover the world of Golarion, the official campaign setting for the smash-hit Pathfinder Roleplaying Game! A time of lost prophecies grips the world, bringing with it an unending maelstrom, a tear in the fabric of reality, a surge of diabolism, and the endless threat of war. ◆ Elaborate gazetteers of more than 40 crumbling empires, expansionist kingdoms, independent city-states, and monster-haunted wildlands of Golarion’s adventure-filled Inner Sea region, with locations perfect for nearly any type of fantasy campaign.
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The "Yar!" deck consists of cards with symbols of a sun, moon, star, and flower as well as numbers 1(A) to 6.◆ Cultural information and Pathfinder RPG rules covering the 20 core deities of the Inner Sea, plus entries on other gods, demigods, forgotten deities, weird cults, strange philosophies, and more! ◆ An overview of the Inner Sea’s history, a look at time and space, a discussion of magical artifacts and technological wonders, discussions of important factions and organizations, and hundreds of locations ripe for adventure! ◆ Tons of new options for player characters, including Inner Sea-themed prestige classes, feats, spells, adventuring gear, and magic items! ◆ Nine new monsters, including exotic humanoids of the skies and seas, undead and dragons, and an angry demon lord in exile! ◆ A giant poster map that reveals the sweeping landscape of the Inner Sea in all its treacherous glory! The game, "Yar!", was introduced to the villagers by a Shai girl named Yar who suddenly appeared in Velia one day.

You go back and forth with your opponent, committing hands to accumulate points each turn. The basics revolve around drawing cards a set number of times each turn in order to assemble the best hand of 5 cards to score the maximum number of points possible. It's easy to understand the rules after playing it a couple times.

It is a simple game that was inspired by the classic games of poker and yacht. Yar! is a new type of minigame that you can play with others with cards that have images of NPCs you can meet throughout the world of Black Desert.
